Welcome, Guest
Username Password: Remember me

Unexplainable Bugs
(1 viewing) (1) Guest
  • Page:
  • 1

TOPIC: Unexplainable Bugs

Unexplainable Bugs 2 years ago #1057

  • Rockairee
  • OFFLINE
  • Fresh Boarder
  • Posts: 9
  • Karma: 0
Greetings Fellow Quantum Cafe friends,

I have just published part 2 of my first Foundry story, and am baffled by a couple of weird bugs. They do not affect the mission or the ability to complete it, but it is just plain aggravating. In two parts of the mission, you are tasked with destroying some things in space. The result of which are the explosion effects. This works correctly. However, as you approach the objects to interact, the explosion effect fires (although with a reduced, faster effect). All the Effects "States" and triggers are correct, but it still occurs. Has anyone experienced this using these effects and if so, have any idea how to stop it, or is it just a bug I have to live with.

The next issue is as you are completing a portion on a research station, you are about to escape the station and a pop-up dialog returns. It is from a dialogue tree that has already been completed when you disable a forcefield. You can minimize it, ignore it, and continue the escape, but again, there is absolutely no reason for it to be popping up. It's triggering object has already been disabled when you complete it earlier in the mission. Again, extremely aggravating. I checked every trigger and state and it should not be happening.

If any other authors have experienced anything like this and can offer any thoughts on solutions, or if it is just something I must live with. I would appreciate any feedback.

If you can live with these little bugs and want to give it a try, the mission is:

Omega Directive Revisited II
(Part II - Break the Link)

Thanks,

Rockairee
  • Page:
  • 1
Time to create page: 0.25 seconds

Online Users

0 users and 20 guests online
Geek Tours